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Thanks!
Open the project in Unity and then got to "Help, report a bug". I made a small project to send them too, but the firewall here at work is...
Have you sent this to Unity? I have a lot of proprietary models that my animations are attached to hidden under my red white and blue sliders, so...
I deleted the idle state and transition completely, but it still does the same thing.
Here's a video showing what's happening. I don't know how to increase the video quality uploading to youtube, so it's not a very good video, but...
Also, I'm on Unity 2017.3.1f1
Yes, I click through all 3 of them, and they are just sitting there doing nothing, then all of a sudden, one will start moving as it should. A...
Hello all, I have 3 sliding doors. Have a user interface setup for each door with a button for "Open", "Close" and "stop' Am using the same...
Thank you! I will check it out.
Got it working pretty good. I was changing both static and dynamic friction values at the same time. I set Dynamic to .01 and static to .99 and...
I'm working on a project for moving things around with a fork lift. I added a Physic material to the box I'm moving and to the forks. If I set...
Thanks for the feedback LaneFox. The Configurable joint let me lock it down to just rotating in the y axis. That is working pretty good. I like...
I went back to joints. Did a Configurable Joint and then change the Angular Drag on the Rigid Body to 5 and added several colliders. This is...
Well, the non convex mesh seems to be completely ignored. So, I set the steering wheel up like this: [IMG] And the steering column up like...
After re-reading some of the Unity info, it sounds like a non convex mesh can be used with physics as long as it isn't colliding with another non...
Thanks for the information! So, I guess it's not possible to use a non convex mesh for collision physics then?
Hello all, I'm trying to set up a forklift when it can be operated using The HTC Vive Controllers. I have played with hinge and spring joints and...
Thanks @belamessex and @CthulhuComplex ! I'm pulling a lever with a Vive Controller and was really disappointed to see that the Spring Joint was...
OT2O, thanks for the suggestion, I'll give it a shot. I guess if I remove the collider of the child, that should work.
Hello all, I'm playing with a program using the HTC Vive. Have a laser pointer and a raycast coming from the controller. What I'm trying to do...