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I have built a custom editor window where I can display a list of items. From the list I can add a new item or select an existing item. When an...
I have been away for awhile, but I am back and working on improving this asset. The following are requests from developers, and I will be adding...
It is indeed! I am working on a major overhaul with a ton of improvements and new features.
Send me an email at SchnetzApps+mbe@gmail.com and I would be happy to help!
So far I have had no problems on large terrains, though we will see how that works as I integrate hitpoints and decay to placed objects. Thanks...
I am working on integrating a built in inventory, and adding support for inventory pro.
Awesome, thank you for the suggestion!! I will add that to the road map.
The January update is live on the Asset store! Stay tuned for another update with additional improved building models, support for more popular...
Not in the update that was submitted last week, but there will be doors and a ramp in the update that will hopefully be released end of January!...
Apparently this is a bug, got a response from Unity contact form and they have no idea... frustrating.
Hello all! In my editor I need an int field that returns a value only when the user has pressed enter or focus is moved away from the text field....
The upcoming update will also feature compatibility with the hugely popular Ultimate FPS! Plus complete C# and JS versions, third person character...
About to submit an update that includes a full C# version, better modular scripting, third person support, and options to help integrate custom...
Just uploaded the example scene from the asset as a playable demo scene! Check it out:...
Modular Build Engine provides a seamless in-game fortress building system for Unity 3D. Designed to be easily integrated, completely...
Here is an example of the advanced GUI elements that will be available for use with the building system, or as a standalone system: [MEDIA]
The script will not necessarily require a foundation, you will be able to specify which objects support other objects. There will be a lot of...
I am making a modular building script that I hope to put on the asset store. This script will have an optional and customizable built in menu,...