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I agree, I hope it will be used more for complex prefabs and art assets, but I guess time will tell.
if possible I would also love to see a recorded version of the entire keynote. Thank you UT in advance.
Im getting a server not found error now.
this is really cool, great idea. Hope you guys can take this somewhere... the casual market should eat this up. Have fun, and great work.
Yes you are correct, the trees billboard distance is probably not high enough. I am only correcting you on the setting name to avoid confusion....
if you are interested, or still have questions, I have a set of video tutorials from another post at...
Disclaimer... I am an artist and Unity fiddler (read Non-coder). Well, my best results have came in the form of fairly large particle systems...
depending on the detail, desired size, and complexity of your terrain you might be able to get away with exporting your terrain to a 3D modeling...
Hey there, Not sure how experienced you are, but I have been tossing this idea around for a while. My current ideas are as follows: 1):...
i am really new to the scripting side of things, but you may want to look into Input.GetButtonDown. Input.GetKey "Returns true while the user...
Wow, consider me enlightened, thank you Eric. I learned that part of things incorrectly I guess.
ha ha, thanks markus, just sorry that I haven't had a chance to make any more.
Eric is correct the heightmap size needs to be a power of 2, and the byte order needs to match your operating system. But, Markus is on the...
I am unsure whether or not there are issues with more than 4 terrain textures on older graphics cards. But my understanding is that Unity...
I think the best I can offer is to adjust the terrain heightmap resolution settings: under "Terrain">"Set Resolution": Then in the "Heightmap...
ah, crap... in all of my editing of the script, I must have messed that up. Thanks Andee, that did it.
For Starters, I am an Artist above all else, I am just learning the JavaScript side of Unity. I have a line renderer attached (as a component)...
just wondering how you fixed this, could you post some code?
I will be landing in San Francisco a little after 4pm on Wednesday. ~cDixRun
Your tree meshes, materials and Shaders have to be set up in a special way. follow the "Creating Trees" section in the docs. here:...