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Anyone resolved it?
@SimonDufour Thank you for your answer. It's good to know. I want to check the change logs after 1.0.0-preview.18, Is there a web page where I...
Is the latest version of Uitoolkit 1.0.0-preview.18? It looks like it stopped being updated a long time ago.
I am new to ShaderGraph. I want to reproduce the following shader program that directly specifies the clip position in a shader graph. struct...
@mcoted3d Thank you for your advice. I sent bug report. This is issue URL. https://fogbugz.unity3d.com/default.asp?1374865_21163kk8bkhnok01
@mcoted3d As you expected, I run same project on Windows and did not have this problem. I usually using Unity on Linux. So I am looking forward...
@mcoted3d Thank you for your reply. I'm using uitoolkit included in Unity 2021.2.0b15. And my OS is Ubuntu 20.04. Here is manifest.json...
@RyanJEC I am sorry for the delay, but I have tested the code you gave me. As a result, "Label Clicked" was displayed twice again. I run the...
@RyanJEC Thank you very much! What you told me is exactly what I want to know.
Sorry. I overlooked the relevant part of the manual. https://docs.unity3d.com/2021.2/Documentation/Manual/UIE-Events-Handling.html Manual says...
When I set mouse event for some element that is not a Button(like Label), callback will be called twice. The following is what I tried. I placed...
Thank you for your answer. I'm looking forward UIToolkit to be better.
I write code below. :not(Label){ color: blue; } But I can't get any effect. Can't I use :not() ?
I often want to create a uxml template for a container and put arbitrary child elements in it. In other words, I want to create custom template...
I'm starting to use UIToolkit, I like it because it's easier to layout than uGUI for me. However, I feel that it lacks a lot of features compared...
I am using Unity 2021.2.0b11. I am trying the UI Toolkit for the first time. It looks very nice. I am experienced in web development, so I think...
Thank you Mantas-Puida and alexandreribard_unity. Sorry for late to say thanks. I tried 2.1.0 and I could confirm that memory usage has been...
Thank you very much for your answer. I forgot to write important information. I'm using version 1.4.0. I see that you mean to reserve the area...
I'm developing an application that runs a relatively small model (about 25MB) on Barracuda. The memory usage is reasonable on Unity. However, if...