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I have been experiencing a null reference exception when trying AI -> Build: NullReferenceException: Object reference not set to an instance of...
Thank you so much. I will see if it yields better results.
I tried calibrating with a chessboard a few time, and, while the results were somewhat better than they were with the ChArUco board, both the...
(Sorry for the slow reply, I was out with the flu all week). I though ChArUco boards were supposed to be more accurate than chessboards. I will...
Has anyone else had trouble with the Aruco Calibration Example? I have been using a 5x7 ChArUco board to create calibration files, but when I use...
Yes, that did get me the ids. Thank you. I find the interface for the Mat class to be a bit unclear (the example scenes treat them like black...
The id numbers were appearing in the image on screen, but I wanted to work internally directly with the id integers. I eventually found that int...
I am using the ArUco Module and cannot figure out how to get the marker IDs of the detected markers. Aruco.detectMarkers(rgbMat, dictionary,...
Hello, I find that whenever I destroy a GUI panel, if that panel has any Tooltip Triggers, I get the following error when the cursor hovers over...
Same here
I have been experiencing this problem as well. I guess I will checkout the latest update (although that usually entails an entire afternoon fixing...
I have been getting very frequent crashes since 2019.1 (and up) and very slow saves too. It is destroying my workflow ;( - I am starting to think...
Hello, I like what you are doing here. I am currently making a kind grand strategy with a 19th century industrialization theme (inspired by the...
My problem turned out to be precisely the same as in the links you gave. Thanks so much mgear, I owe you one!
Thank you mgear. Previously, I was trying to find some kind of log in the build files and, of course, found nothing. So this is what I found:...
Hello, I have been trying to get a Windows build of the current state of my game to run correctly, but the data files from Steaming Assets do not...
This looks great. I have been thinking of picking up the Honey Hex asset but the one thing that has held me back is the lack of an editor!