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I was just testing the UnityIAP and i stumbled on this error.
updated 1st post with the dev build
[ATTACH] I tried to implement unity-iap in a test project in Unity 2017.2.0b11 (i also tried in 2017.1, same error), in the editor it works fine,...
create a new abstract class and it will fix the error. using System.Runtime.InteropServices; namespace System.Security.Cryptography {...
Found a bug: public NetWorker(int maxConnections, bool usingUnityEngine) { MaxConnections = MaxConnections;