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I Guess, their very busy that they can't remember this webgl ecs issue
2022.2.9 has problem, 2022.2.16 no have problem good.
Is the update still far away?
My test 1.set target platform to webgl 2.build and run Result. Entities not rendered Test Environment Pc window 11 Unity 2022.2.4f1 Entities...
I know perfectly your mind. Im sorry instead unity technology. There are bad! Try buildsetting build, if dosent work then re ask plz
what's the project name? i tested URPSamples / EntityCreation. but dosent rendered in webgl build.
sorry im very late. i recommend you. add code " if( IsSafariBrowser() ) { fullScreenButton.SetActive(false); } " [ATTACH]
[ATTACH] i got a entities 1.0 update log. sure, they didnt say "dont use Build Configuration assets", just say "dont need to use Build...
Do not use BuildConfigurations System. Use Original Unity BuildSettings!
> The Error i got is at build time If i include subscene in normal scene then occurred build error > tested in the following order 1.create new...
if you support only mobile, set follow that [ATTACH] if not, follow that link...
I was very lonely and sad, but your clear answer gave me hope.
Are you god? How do you know my intentions so precisely? that's what i mean.
If situation is cant see object in android that maybe build issue. You can use buildconfiguration
After Entity 0.5 was released, I changed the code a little and tried to build again with the mobile version. Unity 2020.3.30f1 / Use...
if see log, gpu waiting cpu work. [ATTACH]
yes, DOTS is not a silver bullet. you right. In some situations DOTS is fast, in others DOTS is slow. and in this situation dots are more slow. I...
I am using svn with unity. Is there a way to make a specific file invisible in the commit list or turn off the checkbox when committing to svn?...
Ryiah, Thank's for Test My Project. Then i'll ask you just one. Ecs more faster than MonoBehavior when rendering 5 each other mesh? no have...
you may be right I'm very tired of vague answers