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FOUND THE SOLUTION! I found this 1 year later but I got it and I have to share the info with future me/you guys. Paste your steam_appid.txt in...
Purchased, but the link to the LWRP package is broken within Extensions inside Unity. I emailed you, but just in case (or maybe other people need...
All right, excellent. I'll purchase and take your word for it then. Thank you for the quick response. My idea is allowing in-game level saving and...
Quick question - Can this asset be used to build terrains DURING RUNTIME using a random generator's data? I want to give it data from my random...
@stu_pidd_cow I'll reask because you seem to have missed my issue: Hey man. Been using this asset for a while. I had to create my own fix for...
Solved, see OP. I'm closing this ! (... can you close things in these forums...?)
Yeah it's part of the same System. I'll try the setComponentData function.
I'm using a very simple function to attempt rotation. RotationDependingOnMovement(movement: Vector3): Euler { let...
Another comment: The comments on the code are wrong. It says it'll return "1" but it returns "255" in some places, and in others it says the...
Hey man. Been using this asset for a while. I had to create my own fix for the _CameraWS issue ("fix" , I just commented out a bunch of things)....
Ok, now I have a legitimate question. How to skip a gameobject, making it render over the fog?
I have 2D assets in a 3D collider world. My characters can't see anything and I've followed every step on the (not too expansive) user guide. Help...
@MelvMay , Hey! Reported here too!! It's happening to me in 5.1.1f1 . Error report link:...