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Hello Guys! Is it okay to use this plugin for more than 200 audio clips? I means will it cause performance issues?
As after Unity 2019.2, UnityEngine.UI is shifted to package manager and will be available for every project separately. I am making a managed...
Yeah sure.
No, these are of different resolution.
Yeah, I am seeing the same thing at my end too. So were you able to click the buttons at the bottom of both of the screens because at my end, I am...
Thanks alot for your help, it's really helpful. One more thing Karl, were you able to use UI buttons on the second display as well?
@karl_jones Hey there mate. Have you got any chance to check the above given example project?
@karl_jones attached is the example project of Unity3D 2018.3.8f1 .
@karl_jones hey man! I have downloaded Unity3D 2018.3.8f1 on mac and added everything like I have done before. It seams like it is also causing...
Woa, that speed of reply <3 . Thanks for so much fast reply. Yeah, those were physics raycasters. I'll switch to 2018.3.7 or later then. Thanks again.
Hello @karl_jones , I am using Unity 2018.2.11f1 on macOS. I have 2 displays with 2 cameras and assigned main camera to display 1 and other camera...
Honey Framework for Mobile Devices I am using Honey Framework for mobile devices and it is not optimized for mobiles. It is taking too much time...