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what was the package? :D adding this one to my asmdef helped https://github.com/RageAgainstThePixel/com.utilities.async
this stackoverflow answer seemed to solve it for me https://stackoverflow.com/a/74761835/1712225
what's the word on more official NuGet support? manually managing lib/*/*.dll files for each package is kind of tedious
hello i'm having an issue with Generics & IL2CPP with Unity 2021.3.11f1 i'm trying to use YoutubeExplode which depends on System.Text.Json...
i'm having the same issue with Unity 2021.3.11f1 i'm trying to use YoutubeExplode which depends on System.Text.Json but i keep getting errors...
I would love a feature to have preferences for which framework DLL to prioritize keeping, with fallback defaults (ranked choice) and per-package...
did you ever figure this out?
i feel like (even now in 2023) there should be a automatic way to handle this