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The response is a bit late, but I just wanted to thank you for this. The insights that your sample gave made us realize that the physics world...
AsyncOperation? It sounds to me like you're trying to load it via SceneManager.LoadSceneAsync? SubScenes are loaded via...
Good to hear that Holyren got it solved! I'm not sure if you (WildMaN) still have the issue where you attempted to unload your instances, but if...
What's the issue? Our server only uses static bodies in it's physics world to allow us to raycast and similar via the PhysicsWorld. We use zero...
Out of curiousity, is this ISystem just a renaming of ISystemBase or is it something new? I'm guessing it's the same thing. PS: Lovely as usual...
I had a similar issue as you ortin. I'm making an ingame console with the new UI system and wanted the input field to be constantly focused while...
Hi there, First of all, I really like your library. But I'd like to report a bug that I tried to track down. When I try to add tiles in an...
I suppose that that is what I suggested, yep.
I'd like to throw in a suggestion to the tile replacer. The issue for me is that the tile replacer restricts tile replacement to only using square...
Hello there, I'm planning on starting up a Unity project for Android / iOS where I use 3D as Art for the game, but I would also want the...