A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Would you share this modified shader? I only create shaders using nodal systems like Amplify Shader Editor, I don't know how to pass UV from...
Would love an update. Right now, simply changing the sky in real-time in Unity is really challenging, and documentation is completely lacking...
Much needed tool. Excited to see where you're going. A few essential features that would greatly enhance our workflow for The Last Night: - vertex...
Stellar work. NGSS is becoming a key part of the look of our game, The Last Night. By blending the penumbras of colored lights, we are getting an...
0.18, I still can't use Unity Hub on macOS 10.11.6 because of this activation bug. It's been 6 months. It's particularly frustrating at this point.
Hello suruz. Are you still maintaining this project? I'd love to get involved & help you revive Tomb Raider. As of right now, I can't make the...
Same. Activation issue. I revoked autorisations, the key is now valid, but for some reason nothing happens when I click next. The blue loading bar...
Some great features there, it's a huge upgrade for Unity that was seriously lagging behind technically. Bonus points for + motion vectors for...
Made some tests. It's actually a Unity issue. Mac 10.11.6, Unity 5.6.0f3. No post processing works at all in scene view, except some effects from...
Already tried. I also created a new clean project to make sure it was not a conflict of different post-processing effects, but no it doesn't work...
The effect doesn't show up in editor view anymore in 5.6. Any idea how to get that back ? =) It's quite crucial for setting up my all...
Lights are supposed to be additive, that's how they behave physically. What you're looking for is more like a mask - you probably need a stencil...
Bump. We need some visibility from Unity on this.
Hey @zinm. I'm working on The Last Night, and your plugin is essential to our workflow (by cutting our pixel art sprites with polygons, we can...
Stop behaving like a child, zenGarden. You're not entitled to anything. Anyone serious about gamedev knows that SonicEther is trustworthy. If you...
Very impressive. This lighting quality will launch the trend of low-poly games, as it looks absolutely beautiful with very simple geometry / textures.