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Thanks, this solved my problem. I tried a lot of other things for hours none of them worked but this.
I started getting this error like everyone else. I restarted my computer before seeing this. Obviously unity related problem.
The problem was that the background and the other sprites were on the same z. Strangely it was working fine on most devices. Don't forget to check...
Some sprites in a triangular area are not rendered as shown in the attachment. Even though the background is also a sprite, it is rendered...
Hi, After upgrading to 2018.3.0 from 2018.1.11, ScrollView content is not visible on Android 5 device. I created a new project to test it and...
I tested it on my project, and I saw that some of the shaders were correct some were wrong. In this case I couldn't find any other solution than...
Okay I think I solved the problem. The reason is that the shader of the LiberationSans SDF Material is TextMeshPro/Mobile/DistanceField, however...
Thanks for the suggestion, I recreated the problem with a new project. The problem is TextMeshProUGUI is showing when using its default font asset...
No i don't see any errors on logcat Edit: I get "Unable to find kernel32" on all android devices, but it doesn't cause any problems that I noticed
Hi, I use a lot of TextMenshProUGUI element in my project. It worked fine until I upgraded my project to 2018.3. Now texts are showing on Android...