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Hi Joey -- just browsing the forums and this thread caught my eye. Another option I encourage you to browse in the docs is Layer-based collision....
Agree, DX6 is quite the antiquated target; I'd vote for DX9 and up in Unity 3.5. While we're talkin' ancient GPU's, had to drag this out of the...
lol, shoulda called it Angry Turds
Along with the possible additional light passes Alexy mentions, how many tris on the sphereical bullets -- are you sure they are under the dynamic...
AdHoc works just like you think it would -- you build out your app in that mode and then simply copy the .app bundle and .mobileprovision file to...
Check the crash logs - or watch the debugger console in xcode for low memory warnings. As Ostwind suggests you can also run the Instruments...
Hey samshosho -- while that's a nice gesture for your son, probably the way to go there is to let him use a dev device, and provision it up with...
Here's a good response to your bump question - http://forum.unity3d.com/threads/62816-Unity-3-iOS-Bump-Mapping As far as Beast goes, yes - and...
That sounds good; I'm a little burnt on a current project and dropping into some Terrain testing on an iPhone 4 will be a nice distraction....
Good question -- worthy of a bump! The sole piece of advice I found from the iOS section in the Terrain guide: I have seen a youtube demo of the...
Yep, back at you and @Meltdown...I'll say that any prior iOS work is a huge benefit, and I can tell you from the days of iOS 2.x programming that...
Well is you're rolling along fine with the standard joystick then all you need to do is expand around that a little bit. By that I mean take a...
Hiya gizmo1990 -- now that hippocoder covered Unity, are you good with the Apple side of the iOS build pipeline? (Xcode, Apple iOS Developer...
Yep, I just ponied up for a new i7 15" model last week...which coincidentally matched my 3.4 upgrade experience...and just....wow. Total bliss as...
Hi DeigoLeao -- take a look at this thread...I would imagine (?) a UIWebView would play nice with either approach, however I haven't tested it.
I agree with dreamora on not wanting to fish around in the Settings app to set things like sound in a game app. Unity gives you PlayerPrefs as...
Thought I'd chime in -- I always like seeing people conquer problems like this; the knowledge gained (IMO) is always more important than simply...
Hey Chilton, I've been in the same boat and wrestled with various GUI solutions and for a free product, I wholeheartedly endorse prime31's...
Along with Eric's comments I can tell you from past blender experience to make sure you set your default face primitives to triangles instead of...
Most "immediate" 3G crashes I have seen from a variety of native cocoa as well as Unity / mono applications stem from the constraints apple places...