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solved: if (player.Spon == true) { SpeedCooldown = true; speedSprites [i].fillAmount -=...
Hi LeftyRighty, thanks for insight regarding the calling Player. Spon and UpdatePowerUps is called via player script: if (curSpeed > 5)...
Hi, hope you guys can help me from banging head to the wall at the moment :D What I want to achieve is fill Image to full on pickup of something...
Yes it helps..went that road already.
So, purchased FF and one maybe noob question. Why if I set to anything that hits the force field "Is Trigger" shield no longer works? Any way of...