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Trying to connect to a server using StartClient() crashes a WebGL build with error messages that mention pthreads. Something I would not expect...
HLAPI and LLAPI are not exclusive of each other. You can use this function and the HLAPI although I hear it is bugged.
I also filed a docs bug report for all of the NetworkBehaviour events as the execution order is not explained anywhere. Some (possibly all) are...
You can talk to other hosts as well as long as they have a crossdomain file.
The same line bracketing is one of the many terrible things you will find in the Mono coding conventions. Seriously the thing seems to be a...
I love the idea and will be taking part. Well I spent my time in all the wrong places. I made a website that pulls from bitbucket every time I...
That would be easy enough to implement if they give you access to the actions at runtime. I am doing it already with Rebind however getting input...
I would like the event input system to pick up right shift and alt gr.
The Unity script templates have Unix line endings. You can edit them so that new scripts will start with Windows line endings however it is stored...
Should this not be? if(path_obj == transform) If I was you I would just use a generic collection.
using UnityEngine; using System.Collections; public class bottleCollector : MonoBehaviour { public static int...
use GetKeyUp or GetKeyDown.
Take a look at the collision matrix in this doc http://docs.unity3d.com/Documentation/Components/class-BoxCollider.html
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It is very useful, I store all of my projects on there and it has saved me from losing a lot of work on two occasions due to hardware problems,...
Why not store it all on Bitbucket?
There is more to it than syntax. C# has additional features.
Hello. Rebind is a small plugin for Unity to support key bindings a very common feature in almost all PC releases. The main goal of Rebind is to...
Have a look at how other open source plugins read it like UI Toolkit here:...
Programming C# I have been using it in the past so I decided to stick with it. Modelling Blender Could not tell you if this is good or not as I...