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Hi. My goal is to obtain an additive blending mode that will clamp color component to one so the final result is a default white (1/1/1) with no...
Hi Jeff ! Thanks for the response. I'm new to Analytics (both beta and legacy so yes the question was probably already asked, sorry). The problem...
If it helps, I had the same problem (operating system in french if its a problem of parsing float with different culture) : all custom events...
Hi ! Great addition to the new Analytics tools! Is there a way to change the "EQUAL TO" operator for an integer/float parameter to INFERIOR/...
Hi ! Thanks a lot for this plugin, it's a great time-saver ! Is there a way to get the default gallery full-path of an album (on both android...
Hi Josh. I've just tested on another computer (with on other version on chrome (55.0.2883)), this time, the app loaded after the splashscreen...
Hi, any news ? I got something similar today (no probrem in 5.4) in webGL 5.5.0f3 : Invoking error handler due to Uncaught Assertion failed:...
m_bec : on what part of your object do ou want the alpha value ? -> on the clipped part : not possible by definition because the instruction...
Yes Dylan, it was very helpful ! Thanks a lot :D ! (and I confirm that zip compression with SharpZipLib work in the editor but not in the...
No, it's not an update because it doesn't work the same way. It just uses the "clip(-1)" function in the surface shader to exclude pixel that...
See my answer here : http://forum.unity3d.com/threads/34508-Simple-Cross-Section-Shader?p=670509&viewfull=1#post670509 Hope it will help :) Tom
I wanted to do the same thing and I believe the problem was because Unity 3 use Surface shader (so things are handled in another way ...) The...
Hi. It's funny because I wanted to do the exact same think only 10 hours after you posted this thread. I had a problem with GUILayout event with...
Well done reissgrant ! You've accomplished a very good work since we talked. For the local file problem, it's strange... I remember it worked...
Ok thanks, it should work (but I don't like to use too many static functions/variables that should be private and localised only in the class...
Hi, I have some troubles with the callback function. What can I do if the script in which I use iTween is not attached to the gameobject I...
As I advised you in PM, the best solution is probably to : :arrow: do your own C++ class of WebViewListener :arrow: create "export C" functions...
First, thanks for your help :). Can't be that, I send a floats matrix to Unity. The main steps of my program are (in red C# script , in...
Another strange thing (burnumd have the same problem I suppose) With ARToolKit code sample, the openGL modelview matrix is : -0.210773 |...
Yes I'm doing it in the same way (don't work either) I don't need it, i'm just switch Y and Z axes. Apparently it works because the cube is...