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NVM, I attached SafeAreaDemo to the object
Hello! i'm experiencing a bug on the device. Everything works fine in editor, but the panel that has the script and all its children were out of...
Great! thanks for your help!!
This is what i have in Charles when i quitted the game (though some events are supposed to be sent during the game. I guess Unity batches the...
I put AnalyticsSettings.testMode = true in Awake(). Should I do it in an editor script? screenshot: [ATTACH] I am the manager of the project....
I'm on 2018.2.5f1. Event Manager has the same problem. A bit more information. I did notice there is a huge delay with getting events on...
AnalyticsResult res = Analytics.CustomEvent(eventName, eventData); if (res != AnalyticsResult.Ok) { Logger.Error("{0} was not...
I'm trying to test my analytic calls locally in the editor. I set the test mode to true, but i don't see any event in the Validator. Does anyone...
Anyone has encountered the issue?
I have a swift plugin for my project and I need to call "UnitySendMessage" in a swift function. In order to do it, I added "import...
Thank you so much! this is very helpful!
Did you find anything functional?
I know that I can modify UV mapping in script by modifying mesh.uv. However, how can I do it in Shader? [ATTACH] The gray part in the screenshot...
Thanks for your reply. An apple developer (Keith) told me that using ARPlaneAnchor can improve the tracking. Do you have any idea how I can...
Hello! I have a few questions about using UnityARUserAnchorComponent. Will adding this component to objects improve the AR tracking? What is this...
Hello! I'm having a problem when app is backgrounded. When I foreground my game from background, all the objects will be gone or floating in the...