A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
ty
Dumb question but bear with me, what's an overload and do you know of any links that have good and easy to understand examples? Thank you in advance
What goes inside the brackets in a getComponent statement? gameObject.GetComponent<script || gameObjComponent>(what goes in here???).help = yes...
Thats fair, i guess it helps keep threads on topic. Anyways, kindly said, please keep in mind that I would need many more than just the 32 layers...
Unfortunately no one on my end really has any knowledge of custom render pipelines. Is this something that you think that you can do? We will keep...
Here this is a rough draft, adjust it to fit your needs or as you like. Also by any chance do you know anything about culling? I'm trying to...
add the gameObjects to a list. Do a foreach command to find the obj's transform.position. Then use an if statement in that foreach statement to do...
I have a 2d top down view game. Imagine a chess board but with many many more players. How do I cull a gameObject from one camera but not from the...
It also disables the game object for all cameras. What happens if multiple cameras from multiple players are looking at the same spot at the same...
This doesn't really cull anything from rendering. All you're doing at the end of your script is just enabling or disabling the gameObj and that is...
was this ever solved? I am having a similar problem. I need to ability to manually pick and choose which game Objects render in which camera that...
thank you
Why is their a function to hide something by using a [HideInInspector] or by changing "public" to "private" but then not be allowed to show/change...