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@Serinx That's interesting, I definitely think that less complex can be better for almost any game (I'm a big fan of nintendo so that's probably...
Just wondering what's your philosophy behind the movement of the ship? I made a prototype a while back very similar to this (top down space...
[ATTACH] This weekend I participated in Ludum Dare 46 which had the theme "Keep it alive." Naturally, I thought a comedic top down shooter...
The 1030 is pretty trash (even the GDDR5 one), also the whole memory scandal makes me never want to buy one of those cards. Used AMD is the way to...
Some quality devlogs! Also a really interesting movement system, I think it's a great way to take advantage of the mobile platform.
This is really impressive! Did you make it all by yourself? The graphics looks really solid. I think the animations/transitions could use a bit...
[ATTACH] Hey guys! So I've been working on my main game project a lot over the last few months. I got a bit worn out last week so I've given a...
I'm a huge co-op game fan, this looks dope!
Thanks man! I've considered a switch port, but I haven't given other consoles too much thought.
Here's all the Torch gifs: Torch: Stats: Health: 25 Speed: 5.5 Jump Height: 4 Attack: Torch's attack simply drops a 3 damage torch. It's unique...
Update Time! So over the last month or so I've added quite a few new things to the game. 2 New Characters! I new the menu looked pretty weak...
This looks really cool. It's got a very solid retro aesthetic! I'd love to see a gameplay video or something like that.
I was under the impression that storage was only used when RAM reached capacity (ie. over 90%) and not at 50%. Maybe Windows 10 is very aggressive...
I've got 7 tabs open right now and Opera is using around 650 mb's. I haven't used chrome in ages, but I'd guess it uses more memory. With Unity...
That completely depends on what you're doing. I've been sitting with 8 gigs and have no issues running Unity, VS, Blender, Krita, Opera and a few...
I don't see why you'd put it in update, corourtines are a good performance conscious technique. Why not just call the coroutine in start? I think...
First off, wrong section of the forum. This should be posted in scripting Secondly, you're starting like 100 co-routines every second by putting...
Personally I use hitbox's made to the shape that I desire (a collider + a script). If something is in the hitbox I check if I can hit it (teams,...
I love the idea and I think you're making great progress. I especially like the procedural generation, it looks great! The only thing that really...
Well it's been quite a while, over a full year since I last updated this thread. In the last year I've started college (majoring in CS woot...