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Hi Andrew, I've attached the Unity inspector settings of one of the FBX models.[ATTACH]
Hey Andrew, Thank you for the support so far, it's been a huge help. I've noticed that my fbx assets exported from blender are not selectable on...
How would I activate the move gismo by code? Say I have an object selected, and instead of pressing the key to activate the move gismo, I wanted...
Thank you, that helped for one of the assets, but not for the other one. Not sure why. I am however, getting some performance issues when the...
Heya, did you end up finding a solution to this? I am having the same issue.
Ok, I was able to find a solution. There may be a more efficient way to do it, but the way I did it was to add a disabled Canvas and disabled...
Loving the asset! I've noticed the prefab preview images do not always have the best camera angle for the prefab (E.g. One of my prefabs, the...