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Is it possible to make a stencil buffer where you can see the player through walls & environment where you don't have to apply this shader code on...
I'm using a blob shadow projector with its shader having `ZTest Always` but it's drawing through all objects. See the vid: [MEDIA] How can I have...
How can you make a shader only draw when the object behind another object, is it possible? I want an x-ray shader effect. So far I already have...
How can I make a shader where an object has a drop shadow behind another object? I would like a coloured shadow below the pill in this screenshot....
I also had problems installing Unity before. Made a support ticket for it.