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The asset store UX is horrible. Put it back the way it was.
Thank You. I stumbled upon that after posting the question. It's working now. [ATTACH]
I have a ScrollView on a render texture. When I scroll the items in the scroll view are blurred. Is there any way to fix this? Before Scrolling...
I assume there is an API Reference like MDN. https://developer.mozilla.org/en-US/docs/Web/CSS https://developer.mozilla.org/en-US/docs/Web/HTML
I just smacked my forehead.... Thank You
I think I should have two different base classes for inanimate objects like buildings and animate objects like turrets or vehicles. They do share...
I think I may have narrowed it down. I had a window that was created by a plugin / asset (Forged3D Sci-Fi Effects). When I exited Unity, I left...
2020.1.7 same issue. I copied the CurrentLayout-default.dwlt file from a project that would open and overwrote to the new project that wouldn't...
Thank You. I actually did that. https://whatsmychaincert.com/?unadyne.com I think that since LetsEncrypt keeps the root certificate offline, it...
Thank You. For your attention. Thank You. My problem is not the urlencoding. I only mentioned it because I am not urlencoding the json from...
For some reason, GET requests using System.NET work on the Android builds.
Yes. I built a front end registration form and it works with the exact data I was sending. The last time I worked on it, however I added...
TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR, verify result: UNITYTLS_X509VERIFY_FLAG_NOT_TRUSTED Same as this Stack...
I use Unity 2020.1 and Android 10 and Android 11
Thank You for the reply. I can get the UnityWebRequest to work in the editor but not in Android. Get requests over https work flawlessly, so I...
Could we get UT to answer this. How are we to set byte[] as a parameter to a method that expects a string? Can you not just create another Post...
I found my problem. I had not set the environment variables on my server. I have a Node.js api for storing specific, non mechanic game state and...
I got this error while working on the user registration part of my game: TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR,...
I really appreciate the help. Does LetsEncrypt generated by CertBot cause the failure?
I am having trouble with the implatation of this class. How or when is the ValidateCertificate() method called? Also my API is Node / MongoDB...