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Thanks! It was short we didn't have a lot of time, but it was recorded and I think it will be with the Unite videos Unity publishes. If not, I can...
Hi, The shader changes will be in the 5.3 release. Cheers, Wes
Hi, Its not about extra work and eliminating options and features. We are focused on providing the most accurate implementation which is to say...
Hi, I'm sorry, but we will not add a blinnPhong BRDF. GGX is the better option for PBR and most other implementations are using GGX. From my...
Yes, this is correct. The major issue is the change in smoothness based on the reflection probe resolution. Cheers, Wes
I believe GGX will be added as an option. It would be best to have someone from Unity confirm, but from what we have discussed with them, yes it...
Hi, The new monthly payment option allows you to download up to 100 Substance textures per month for $149.00. You can start and stop the payment...
Hi n00body , No problem at all : ) Your post was great and very informative. You did exactly what was needed which is to get good and correct...
Great post! Very informative. I spoke with our engineers and can provide some additional information specific to Substance as it relates to the...
Hi, I checked the files. I think that using the gloss curve correction is no longer valid. I will update the thread on our forums. I have a...
Hi, Can you please send me your Painter project? I will take a look. Please send to wes.mcdermott@allegorithmic.com and add a reference to this...