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Hello, As the title says, i'm looking for a way to render the gi visualisation with my Fps camera, i was at first looking to do it with a custom...
Thank you for your answer ! Something bothered me but, why did you use the Forward Rendering Path and not the deferred one ? I know some...
Like everyone already said, congratulation ! That's really an awesome job you did here ! Everything is perfectly done and really usefull to learn...
Thank you so much man !
so you start from an empty project in HDSRP is that it ? Because I tried many times but I also have many bugs :/ I know I failed somewhere x) but...
Hi, I'm working on a project, with Unity 5.6, I didn't had any problem until I use Find Ref in scene on a material. I expected that it would find...
Hello, i'm working on a project where i would have wanted to use your shader, but when i build (standalone for windows in _x86_64) the shader...
correction it show me this error Shader error in 'Stix Games/Grass': undeclared identifier 'textureAtlasRandVal' at Assets/StixGames - DirectX 11...
Hello, i tried your shader and it was really the solution i needed for my project. I'm working on a windows project, in directx11, but when i...