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Combined with the aggressive marketing lately and the atmosphere shift around Unity, I'm not comfortable myself working in it anymore. Same deal...
Great work!
Fact is, they can't disrupt my workflow whenever they (CS2 in this example) feel like it, and it wasn't until more recently when it was standard...
If I buy a copy of CS2, and have a disc/download of CS2, with a key. If I install that, there isn't anything they can do about me installing it....
Wtf?
Certainly, and to obtain that functionality which is so necessary for developers, it is reasonable to pay for it. I do not find it reasonable to...
Reply: Sure for an increased price with no option of perpetual purchase. Great deal, pay even MORE to not own the software. Reply: Yes, and the...
Before this thread gets locked, I consider the new trend of not only making your software solely subscription based, scummy. It's reprehensible...
This thread is some of the gold I stop by the forums for.
This is a pretty great and busy server with some really helpful people: https://discord.gg/Pdhz5E6
When you watched the tutorials, did you actually follow them or just watch them? You probably didn't drag your PlayerController script on to your...
What you're having trouble with is called sprite ordering. There are many solutions to this and the good news is they are simple to implement:...
Exactly. Sometimes I will just pop out a piece of code if someone ask, but when someone acts like this. It isn't good for anyone. Calling the...
- A "simple piece of code" you refuse to learn. - "aside from the fact that I know professional c# programmers who laugh about the little effort...
Let's recap what we know about you: >You're begging for code. >Calling the community elitist for expecting you to learn what everyone else had...
Same.
No, we would rather try and promote people to contribute rather than beg. He can learn how to code if he needs it or hire someone. It's better to...
Welp, I'm totally stuck on this. I need to programatically delete an entry from a serialized class list. This 100% doesn't work. anim.Animations...