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if your curious why, I'm doing so much runback it's because eventually some of my sandbox levels will be generated at 400-500MB probably (wormhole...
I tried using addressables and it wasnt building my scenes correctly. this is working what I'm doing. only issue is now, my login is getting stuck...
@alfish now, I'm getting this issue WITH the updated code and scenemane typo correction, any idea?? maybe, move the set active to the void...
[ATTACH] i think i messed up with my indexor so I'm amending it his way, using System.Collections; using System.Collections.Generic; using...
//script 1 using System.Collections; using System.Collections.Generic; using UnityEngine; using System; [Serializable] public struct...
i cant actually find your cs in my actual unity but, I was looking at documentation, and you can load all scenes in a for int = 1; using a basic...
btw, this is what I'm trying to build on. My brain is a little less numb now. lol However, now I'm just super stressed unity cant handle something...
Bro, my brain is numb. I have no idea how to use your package after downloading it? Is there a namespace or something. I've been trying to build...
oh PS, if you wanna deal with dupes my way, just make a another struct variable Called ID. have it where the ID is something you controll, if its...
a persistent path that is auto generated is shorter and easier for what he needs, Also, player preferences comes included with unity and saves...
So, I know I'm really late to the party but, I figured i'd give the example that's pretty much the easiest (for future viewers) and usable for...
yeah, i fixed it by converting complicated data into structs and then representing the segments into more simple chunks, example,...
ever figure out how to get this to work?
The link is broken! At the moment the url is glitched. Open the github link in your browser and download the package by name!...
I downloaded git last week in preparation or this, I setup the login page with playfabs and dealt with email authentication with unity.transport...