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Hi, there, I have upgraded my Unity from 2.5 to 2.6.1 and got some thing wrong when I tried the Island demo project: the Bushes (painted by...
Hi, any hints for the flare problem mentioned above? Basically, I'm using two cameras and two render textures to set up a wide screen. Everything...
Thanks, HiggyB, so by this way, the same license will be referred when launching either 2.5 or 2.6, right? regards KK
I have 2.5 Pro license too, but yet to upgrade to 2.6. Just wondering whether 2.6 will overwrite 2.5 or 2.6 can be installed parallelly in a...
Hi, bmeyer01, I happen to come across this thread, and believe you have done something for InterSense. We also have an intersense system...
Hello, It seems the sun position must be within the camera view then the flare will appear. What I need is to see a small part of the flare...
Hi there, We are testing to play Unity with 4 horizontally spanned monitors/projectors on one single machine. We have two graphic cards...
Hi, Eric, A big thank, I got what I badly need! Thank you very much. Regards kK
Hi, Unity Support and everyone, I'm newbie here, can I confirm with you that the fog, once enabled, will be seen by each and every camera? Is...
Hi, Aras and everyone, I'm trying your "Simple approach" and I can get pretty nice depth map, but I have a problem here: how can I have the fog...
Hello, I was following the way given in this thread to create anaglyph effect:...
Hi, I tried to apply the above code to the Islands Demo project, it works fine within the Editor. However, when I build it to standalone...