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Regarding this video [MEDIA] Understood I can use Amplify to create a custom shader able to make disappear part of the mesh based on a specific...
@benderete you'r grate! Thant's showing what a tool can do. I suppose also I can use something more complex that a sphere as mask (i.e. the blobby...
No idea what you are speaking about...sorry I did never worked on any shader. Reading the manual didn't clarify what I'm supposed to do. I didn't...
Trying to achieve this result in Unity [MEDIA] My idea is to hide the 3D text object behind a invisible object, or better to achieve the dynamic...
Ok post this problem 10 days ago and also posted for the official support. No answer. I'm dumb and this is a stupid problem I'm asking for help,...
Any plan to release a realtime version.
Just to be sure I wasn't misunderstood : the effect in that video was obtained in three steps - using an invisible subtractive sphere chunk of the...
I'm probably an unusual Unity apprentice, my unique goal being to create videos and VFX for events usage, and not games. I arrived at Unity after...
Hi testing Helios with ParticlePlayground on Unity 5.5. Unable to record 2D video since got this error, FPS stay 0 at runtime. Using HD7950Boost...
Hello I'm interested in your tool since I'm trying to replicate in Unity this tutorial [MEDIA] So will be possible to use CSG at runtime to...
Searching a way to breakup an object and generate particles such as in this tutorial [MEDIA] There is a way in Unity to use boolean to subtract an...
Want to create an emission with different predefined branches such as in this video [MEDIA] I supposed will be possible using a Spline Target...
Purchased PP for VFX video creation with Helios, for an upcoming Saturday event I need to create a champagne jet from a bottle, did you have...
Hi, purchased Helios with one goal in mind: use Unity as VFX tool to create videos. I've a short deadline for an event this Saturday and didn't...
A complete newbie want to use Obi Cloth just to simplify my cloth animation process. Currently testing DAZ3D characters inside Unity, I got this...
Sorry but I have to disagree, this is also a business not only a baby. Sonic created an unique asset, and the right company can valorize it and...
@sonicether as other pointed out as far as I know will be difficult to find some experienced Compute Shaders developer. It's a hot topic and...
@makeshiftwings so it works on Unity 5.5? Was not supposed to.
Now that the new 1.6 is available I'm interested to know the differences in term of features with Particle Playground. GPU particles allows bigger...
@dienat I've just tested TCP so can't give a complete answer, but the main difference is TC Particles is GPU based, vs Shuriken is CPU based. So...