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Hi @Ikaro88 & @unity_6B2E058D990D9444DF45 - the issue was fixed in 2023.1.15f1 version - update to that and see if it works. If you're still...
Hi! Thanks for the reports everyone! We've been able to reproduce this in-house and passed it along to our development team for a fix. Here's an...
Additional question: does your project use any of Unity's services (Ads, Analytics, IAP) or any 3rd party plugins for ads or analytics?
Hi! This sounds like something we definitely want to fix. We weren't able to reproduce this issue in-house however, tried both a new empty project...
Hi! I wasn't able to reproduce this issue with a simple script. Could you report a bug with a repro project attached so we could investigate this...
Hi! Thanks for reaching out. Could you report a bug via Unity editor and attach a small repro project so that we could investigate this issue...
Hi! Thanks for reaching out. First of all, to be able to investigate and help, we'll need to get a bit more information about your setup: - which...
Hi, @planetfactory. Thanks for reaching out. It's really difficult to say anything with so little information. The best way for us to...
Hi @edwon! Could you give some more details about this - which Unity version are you using? Which Xcode version are you using? If you have more...
Hi! We've seen a similar crash on desktop platforms, but that one was fixed in 2019.3.4f1 So, since @simpleease mentioned seeing this in...
Hi @Xenerade, thanks for reaching out! I've created a bug report for first issue you mentioned (Unity Remote not taking up entire screen) and...
It's very hard to say what's actually causing these crashes just from the stacktrace. It indicates a general memory corruption problem somewhere,...
Hi. We haven't been able to reproduce this on an iOS 14.2 device with 2019.4.11f1 nor the later versions (tried 2020.1 and 2020.2 streams as...
Thank you for pointing out this issue. I have forwarded it to our development team to get it fixed. Just like @Neonlyte mentioned above, you can...
Hi, we haven't noticed anything similar during our testing with iOS 14 (talking about the "red glow"), so it would be great if you could make a...
I wasn't able to reproduce this issue on 2018.3.0f2 with culture set to Portuguese (Brasil) and neither manual build nor batchmode build. Please...
Hi @Maisey, it seems that DeviceGeneration fails to return the correct enum on any Simulator, not specifically on iPhone 8/8Plus/X. On actual...
Hey @jason_yak, it does look like the files generated by Unity for AppleTV build fail to pass the asset validation when trying to submit the game...
@eelstork @ellivlum @NoSleepStudios We were finally able to reproduce the issue you were seeing. It looks like it is only happening when Game...
Hey, thanks for the info. What exact macOS version do you currently have installed? We have tried reproducing the issue on a very similar MacBook...