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Same problem here. I'm working on urp and there's wired clearcoat shader code. If they just inherit BRDFData and make a BRDFDataClearCoat...
I'm working on a grass render feature using draw mesh instanced to optimized performance, and many of my computation is based on instance ID....
Now I set my camera sort mode to NoDistanceSort and the instancing worked again. Thanks a lot for your help! But now I'm in a dilemma of choosing...
Thanks for your reply. As mentioned, I did an experiment by changing near clip plane, and you remind me that in CPU side we actually don't care...
I placed 3 cubes. Two of them shared the gray material (Let's call them "A1", " A2") and one with red (Named "B"). When A1 and A2 placed near each...