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Update ! I faced the same issue. Unity 2021.3.f1, platform = Android. When I try to build bundles via Addresable Groups->Build->New Build....
Up. We have similary problem ! Any one know ho to fix it !
Thx ! It's Help !
Hi ! I have two scenes ( Scene1, Scene2 ) and tow prefabs ( Prefab1, Prefab2 - both use same elements, modular assets ), in result i get issue:...
Hi Nuverian !!! I wanna use EditorUtils.GetTypeSelectionMenu(...) in my custom task, in OnTaskInspectorGUI. But it\s work only for classes who...
Hi ! Yes, i think it's only one way to do than - create a new generic type, who implement IList<T>. And add some nice functionality, like...
Hi nuverian ! Can you add additional events for Variables< List< T > >, who was dispatched then collection was get or removed new elemets. Or...
Yes. I just create new empty project, and try build WBGL.
I have the same issue on 2017.1
Hi ! I'm have FSM with Node - Nested FSM, without any FSM seted. How i can set it in runtime, from custom ActionTask ?
Thanks. a lot ! it's helpful.
Hi. I'm have 2 FSM on scene and want update it manualy/ Exist any way to update FSM \ BT manualy from the code ?
Hi All *))) Any one help me please ! I need do some "work" in a sequance? step by step. How can i use UnityThreadHelper for solve this ?
Great ! Thank you for replay !
Hello ! I have several issue on PC \ iOS when i do some performance tests. There is details: I create a simple app where i compair simple code...