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Hey all! Sorry for the lack of response... I've been really super busy, I promise. Anyways, thought you guys and girls might be able to help me...
P.S. Oh! And there's this too! :P [ATTACH]
As for the rest, I've made a couple of few updates. THE BEAUTIFUL (not ugly): The textures are now all hand drawn - and CONSIDERABLY more...
Hey everyone! Sorry for the long and silent 2 weeks, I've been REALLY busy... But don't think for a second that I've been slacking! ;) THE GOOD:...
@Slaghton Right now, the walls are built as one piece (one scaled cube). I'm working on each fragment to be built separately to allow things such...
Currently, the wall height is 3 by default. The base unit for the grid is 1x1, making it 1x1 meters. Yes, I'm using PBR, but that's because I'm...
Absolutely, once complete, the whole source will be available on a repository, probably GitHub :) And I'll take any help I can get!
Awesome! Those are some pretty good coding skills, congrats! :)
Can the NPCs investigate? or just patrol?
New features coming soon, in the meanwhile I'm creating databases for all the furniture. Here's a pic of a fridge made by @thethieme :) [ATTACH]...
Well you could set them right behind the level and have a script move it slower to simulate distance :)
What about Asset Bundles?
I was thinking of using Asset Bundles to handle external content
This is the current progress: you can build walls (horizontal, vertical or diagonal) and place furniture (placeholders for now). Building / Buying...
You can check these out. https://www.assetstore.unity3d.com/en/#!/content/8...
Unity should handle Audio Sources automatically, even for mobile devices...
I personally prefer Javascript, but if you put this code on your Main Camera, it should work :) function OnGUI () { GUI.Label (Rect...
Cool :) I assume that bigger density also means higher buildings?
Yeah, sorry I didn't want to change too much for fear of confusing the heck out of the original code, but it's essentially selected = !selected;...
I want the core game to work normally on Unity, but I want every added function (i.e. Furniture, Clothes, etc...) to be a mod. Basically, anything...