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FYI - Electrotank released a load testing white paper last month. Might be good for the notes section....
Here is some additional information divided into two sections. The first one speaks to most of the columns in your table. The second section is in...
Nice chart! If you add columns for other features I may have some more comments. But based on what I see right now here are my...
VitaliBR, ElectroServer can be used in this situation. It is currently used for popular non-Unity Facebook multiplayer applications such as Meez....
Mister Edvinas, athanazio is correct. Mina is used by some commercial servers at a low level to achieve high-concurrency messaging. It cannot be...
ryu716, You might have better luck in the Collaboration board.
Zu01, What kind of an error? I've not experienced any error during adding a DLL to a project. If you downloaded ElectroServer, there should...
fatmah, Shoot me an email and I'll provide you with the example. I just reviewed it and there are a few issues, so I don't want to make it...
MTracerStudios, Shoot me an email and I'll provide you with the example. I just reviewed it and there are a few issues, so I don't want to make...
MTracerStudios, The example was finished this morning (12 hours ago). It was created by another member of Electrotank. I'm trying to find a good...
Hi Lucas, I'd definitely give ElectroServer a try. It scales well, has good documentation, and flexible license options....
fatmah, These are very good questions. As it turns out, I happen to be working on a very simple demo that should show you how to do exactly what...
MTracerStudios, I'm from Electrotank so obviously I'm biased. But I thought I'd paste a link in here of a case study showing why Aquiris and...
Zu01, It sounds like you would benefit greatly from some reading some introductory tutorials. There are a bunch that center around Unity. And my...
boco, Just to be clear. You're talking about ships within a Unity game, not *actual* ships that somehow use Unity + a socket server for...
Zu01, I think that lack of concrete help you've received so far is because it is unclear what networking options you are *trying* to use. The...
@dreamora Upping the free ccu is something that we are considering. I'm not sure when we'll address it. It hasn't been that big of a deal to our...
stash, Sorry if I miss-read your post. I inferred that you were using the commonly known FPS architecture but applying it to another type game....
stash, My comments here aren't meant to dissuade you from working on this game. I'm a huge fan of multiplayer game development of all types!...
killer1390, Go here: http://www.electrotank.com/es5.html Then click on the Pricing tab.