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Found a bug with XR Socket Interactor when using Universal Render Pipeline. XR Socket Interactor is not working on Oculus Go (possibly issue is on...
Hello and thank you for this great tool! I bought it this week and like the results very much. Works like a charm. I have one question though....
I'm developing on Oculus Go and using the XR toolkit. Everything is working otherwise great, but the second hand controller/raycaster is active...
Got it solved! used gameObject instead of GameObject. Silly me. Thanks again for helping!
Thank you for the advice. Could you help a noob a little further? I have this bird prefab [ATTACH] that is the one slingshot to field. It has...
Hi everybody! This is going to be very noob question, but here it goes. I'm currently starting to learn Unity and I followed a tutorial, where...
Hello. I'm really having trouble getting unity to work with my laptop. I have tried removing and reinstalling unity hub and unity editor and...
Excellent! Thank you very much! This did the trick :)
As I'm very new to programming; could you please help me to implement this to current code? I tried, but failed... Thank you :)
Thank you for help, but unfortunately this gives following errors: using UnityEngine; using System.Collections; public class Shoot :...
Thank you for fast reply. Unfortunately I'm so new to programming that I couldn't figure out how to modify my current code according to your...
Hi. I'm very new to programming +Unity and I would need some help with some basic stuff. I'm currently trying to get players current movement...