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Does the TopDown Engine support click-to-move? It seems like it does but I cannot find out for certain....
Does this package work well with LWRP?
One other question: the Sample pack works fine with the LWRP *except* for the vegitation. When I change the shaders for these from Standard to...
Actually, this is a good point. I think HDRP is overkill for the low-poly stylized look that I want, so I should be using LWRP anyways. Thanks for...
Just wondering how easy it will be to make this work with HDRP.
Good to know. So I can omit the quad, and just use the sprite then.
In the Creating Shots part of the Beginner Space Shooter Tutorial, the laser fired by the player is attached to a Quad. Why does it need to be...
That is actually perfect. I wouldn't never figured that out on my own. Thanks a lot! :)
I'm setting the variable laserSpeed in the Inspector.
I have a little turret that rotates on its axis. When the player presses the space bar, it should shoot a laser. I have created a laserBeam...
Actually, I see what I was doing wrong. There is a premade project called "Standard Assets Example Project" that I was clicking on, because the...
So I am new to Unity, and when I started up a new project I noticed I had a lot of assets showing up. All the tutorials I had been following...
So i bought a 13" Retina Mac Book Pro a month ago. I plan to use Unity on it occasionally. However, when I installed and ran Unity, it looks like...