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Virtual geometry + dots would be very powerful - Does Unreal have something similar to dots ? If you could port virtual geometry with the new...
What is the status of this? Unity could really use something like this even it's not quite as good as unreal.
Late reply, but I think you just use EventSystem.current. I think EventSystem.current updates to the eventsystem being used in your scene - ie if...
Hi - thanks - Our application is Webgl only and has user shader specific to opengl. I try to use opengl in the editor to catch bugs before they...
Also, I should mention that I had to switch to Windows platform, change the renderer, then go back into Webgl.
Holy cow I figured it out! Removing OpenGL3.2 (it was the first one in the list, I just added it back for the screenshot) stops it from crashing...
I open the dmp file visual studio. This is the call stack - Could it be crashing because it's trying to shutdown opengl es3.2 ? [ATTACH]
Looking at the logs its after the DevConnections it throws a seg fault. Not sure if thta info is useful at all. [Performance]...
Whenever I shutdown the unity editor it crashes. It's only for one of our projects. Can you give me some advice on to how to fix this, or try to...
HI, So for my day job I work with an industrial WebGL application, and was hoping to integrate modding into that. ie using it as a testing...
What is the difference between UMod and Rosyln Compilers and dynamic c#? Are they all the same ? Is one version the latest ? Do they do different...
Oh cheers, I'm replaceing the aduioClip with a new one each new dialogue sequence. I assume that it would unload the old audio clip?
FYI, I found this bug testing when and where it crashed and then by writing about 30-40 debug.log commands through the code, seeing which ones got...
Not sure if this is helpful: " If you want to take optimization into the extreme, you can tweak in gcc via --param the costs associated with...
Yep, I realise it's not a unity issue. - And thank you so much for figuring it out finding a work around! It really helps a lot. Is there a a...
Hi, I have a game with lines of spoken dialogue - each audio clip isn't repeated unless they run the dialog sequence again. Each audio clip is 1...
@jukka_j Thanks very much for looking at it quickly and the speedy workaround! I've been trying to change to dotnetzip, and haven't been able to...
Have the same issue. Please fix asap.
I probably wouldn't bother making it compatible with html ecosystem, as that's already handled well by current browsers. It would a browser for...