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I would like to +1 this issue, in our project we are building a framework of packages where each package features its own UI assets; but currently...
I can confirm the above, I created a new project using the URP template, imported assets and did some prototyping and upon closing and reopening...
@donov do you know which bug number this is tracked under? I would like to view if and when there is progress on this bug and I couldn't find it...
I have similar issues with touch as the Delta is incorrect on android devices...
I am running into what seems to be the same problem with Input System version preview.2 1.0.0; is it possible that this bug is not fixed yet? On...
Unity: 2019.2.0f1 Input version: preview.2 - 1.0.0 When I enable 'development build' in my Build settings and I click 'Build and Run'; then my...
I was hoping there would be someone well-versed in Tilemap animations around; perhaps now?
I think that this earlier thread may help you out. Basically the easiest way I can think of is to use a shader as described here:...
What you could do is, if you know the height of your tile you could change the player's z position, or sorting order, based on whether its y...
Have you seen this tweet by @minionsart? https://twitter.com/minionsart/status/948235509825966080 Perhaps this can help you
To try out the new Tilemap feature of Unity I wanted to make a Super Mario Bros. clone. Most of what is in the original can be implemented...
I hope that someone has more information on this topic; I have been using a networking library that worked on Unity 5.6 but when trying to use the...
I have reported this issue in case #925691 but, per the beta tester's guide recommendation, I wanted to share this crash on this forum, and how to...