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My latest video, where I share some programming tips that some people learn by intuition. [MEDIA]
I didn't use C# Interfaces for a very long time as I never saw value in them. But then one day I had to implement an interaction system and...
Here is my latest youtube tutorial where I talk about an Update loop and how you could missuse it. [MEDIA]
Whether you are a beginner or an advanced developer, I highly recommend watching this video. Understanding what delta time is and why it exists is...
Thanks for letting me know :)
Is it possible to record in-game audio and microphone audio at the same time on iOS?
Then do what @ibrahimpenekli told you above. I never did it myself but I know developers who used that format to accomplish exactly what you are...
Did you try to add ARCore library to your xcode project?
It's very easy to do this using asset bundles. I have an old example where I did exactly that, you can see how I did it....
If the wall is white, then the tracking quality is going to be poor. A phone camera is searching for patterns in floors/walls and white walls do...
There is probably going to be another SDK for that. There is a very low chance that Apple will ever release AR headset, those are speculations only.
It's 2022 and it's still a workaround :D
I used to learn from these demos when I was starting as an AR developer, really helpful stuff!
Hello there, Whenever I build a new AR application I always have to create a new indicator from scratch, which can sometimes take time. So I...
I built a tool that does exactly what you need, check it out on this link https://github.com/tomicz/unity-project-ar-pointer
I improved a lot since I made the post. I realised that I studied programming the wrong way. Before I was creating things, but I didn't understand...
Did work, thank you!
About I am a Unity Developer with 7 years of experience. I worked on both 2D and 3D games. I mostly developed Mobile, PC, and AR games. I have a...
Optimized grid is a procedural grid and it is a great alternative to Unity's grid made of GameObjects. Most beginners don't understand how memory...