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maybe if we find a way to slap the word "AI" in this feature request, the people that make decisions up in the chain of command, will green light...
The error seems to be in the class GridEditorUtility.cs of the Tilemap Package. in the function "DrawSelectedHexGridArea()", line 251, when the...
The Gizmo of the tile that is being hover in the tilemap grid, is displayed at the wrong Height, when Z Position is different from 0 (Only in...
2022, no callback in sight...as usual the developers are so uptight about their design decisions regarding their tools, that they don't even...
Im using the same code as samyam_ and in my case y have one and one. First is (0,0), second is OK, third is (0,0), etc.