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I checked your plugin. Work fine. Thank you.
For your consideration: It is advisable to test your apps on low (or lowest) end devices, to reveal performance bottlenecks. An activity might...
"I'm going to start providing my services day one, so you have to start paying day one... that's just how businesses work" Spot on. That's all you...
This game is for the most part unplayable on 32-bit Windows at all. They aren't likely to fix that anytime soon, as from my perspective, the game...
K-means and other clustering algorithms shine when you have multivariate data. They will "work" with 1-dimensional data, but they are not very...
Try installing Microsoft.AspNet.Web.Optimization via nuget (as it is not installed by the framework). Try install-package...
Just built a new game with default settings and it worked. Sticking with the default settings seemed to work on this project.
While both Unreal Engine 4 and Unity are excellent game engines, depending on what you want to do, one may be a better option for you, over the...
So here’s my take on this subject. This is no doubt a heated topic of discussion these days and having experience of both engines I decided to...
Please visit http://opengameart.org/content/isometric-tiles where you can find some resources
Mr Blue did you create your game like "Yoo Ninja"? If yes, please write details.
Just use the OBJMTLLoader and see the example provided with Three.JS:...
If you are passably good a drawing, it is best to use a Graphics Pad and not a mouse to do your graphics. These don't come cheap although eBay or...
Personally I don't love the fiverr thing very much. I tried to some video maker there for creating some fresh content, but it turns out to be a...
For me, need add more colors in your game.
Red is better.
Both versions are good. But for new projects I use Visual Studio 2015.
C or C++ would give you more direct control of the machine. C# targets a virtual machine, like Java, so I think it's not really what you're...
Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version...
Does MCMMO support custom classes?? and itemsets, item stats and that sort of thing?