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Hi! We are running into some fairly serious slow down issues with Shuriken on the iPad2/3. As previously mentioned, it is all CPU side. I was...
We have. I can't publish the data yet, waiting on approval. The gist of it is that the old system is much friendlier to the iPad2 than the new...
Are there any changes in the pipe that will improve the CPU performance on iOS? The old system seems to be much more perf friendly on iOS than...
I finally got around to playing with Shuriken.... great job! This is great improvement and feels much closer to home. The original got the job...
Awesome work!! After using unreal for years I am stupidly happy to have the ability to do this stuff in unity. Thanks! I didn't notice...
This is a bit difficult for me to explain so please bare with me. I have a ragdoll that needs to be impaled on a set of radially arrayed...
Hey all! I am running into some issues with the following script. When pragma strict is enabled I get the following error....
It was intentional, I was testing to see if it made any difference. It didn't. I did however figure out what the problem was. The color for...
Thanks for the reply. I thought that might be the case as well so I added a yield of a few seconds, no change in the view. If I set the object...
Ok, I am at a loss. I have these two objects, both using the particle/additive shader. They are the children of my main ui element. They are...
Does anyone know how one might do this in windows? I plan on supporting both so the Leopard code snippet is useful, but I'm very much at a loss...
You probably already caught this but on the off chance you are still having an issue with it. At the end of two of your lines you are missing...
I'm all for exploring other avenues. The intended purpose is that I will be sharing this script on several objects but each object needs to...
Hi! This is my first time posting here but I've been lurking for a month or so. Thanks to everyone for making this an awesome resource for...