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It's not a bug. You have forgot to add about the triggers or float or any kind of values as parameters in animator window.
i tried integreting ads to unity using admob, ads show and they can be clicked but the game is not playable as in the mainmenu and eveyother...
ads show during 1st run but not after that why? and again run after clearing app cache.
I have a restart button and a main menu button. When the user clicks(taps) any of the buttons my ads should show up. So, I made a adscript to call...