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I've tried an alembic animated mesh and none of the different ray casting modes seems to work properly. The only ones that cast any shadows for...
I've also reproduced the problem. Also submitted a bug report with the scene. On 2018.1.1f1 and 2018.2.0b4, fine on 2017.4.3f1 [IMG] [IMG]
I figured out what was lagging my launcher and editor. Here's a clip of what it looks like from the launcher(and is as bad in the editor)...