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The Atlas asset dev made a couple changes that MAY have solved this (seems so in the quick testing I was able to do). I got pulled off my game...
No need, I am not using HDRP. I would eventually like to use microsplat, but not even to that point yet.
My issue isn't really related to size of the world, but the multiple biomes and how to build them - Some terrain tiles house 3 or 4 biomes, and...
Only used World Creator 3 standalone. They have not implemented tiling yet to my knowledge and were waiting to release it in a future update.
Looks very cool and promising, however, looks like for unity import it won't bring over texturing (which was the blocker I most recently ran into...
Couple more things: I did purchase World Creator 3 (standalone) as it was supposed to be able to do custom shaped biomes as well, however it can't...
I've never seen a workflow in Unity that can accomplish this. I've been playing with tons of world building assets the past year (And spent way...
This worked for me as well!