A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I am having an issue using CloudSave. I have started with the iOS version. I have created an iCloud Container, in the game identifier...
Hi, I have created prefabs using the particles system immitating the rain effect. However, when I add either of them to the scene, the frame rate...
So, I have almost solved the issue. First, I created a transparent sprite circle and put it on top of the target. Used the following shader:...
So, I dug a little bit deeper, and applied a stencil shader like the following. I created a Sprite (circle) located right in front of the target...
Hi, I have a 3D Object imitating an archery target. I also have a few 3D objects (planes) that imitate marks where shots hit the target. At...
Hi, In my project, I have a modal panel that gets displayed in the canvas. The prefab for the modal panel has a canvas camera that shows the...
Found an answer. The transform.position was constantly updated in the while loop to the current one. I copied it into another variable and passed...
Hi. Sorry, this is a very simple question, but it drives me mad. I am trying to move an object from one point to another within a set number of...
@UnityLighting Thank you for providing further details. As per your request, I am attaching a sample project that shows the model, shader, and...
Hi @UnityLighting Thank you for trying to help. As I said in my original post, I am a newbie and try to learn and read/watch lots of materials...
EDIT: I did UV unwrapping of the chain object in Blender and the first problem seems to have been solved. Still trying to address the other ones.
Hi. I have just started learning Unity and am currently a total noob. So, please bear with me. I have created three objects in Blender: two...
@BakeMyCake and @r31o . I believe I have found the culprit. It is in this code: void OnMouseDown() { if (_isFired ||...
Thank you so much, @BakeMyCake ! I will try it and report on the outcome.
While I am figuring how to do collision ray casting, I also wanted to show the video where the collision is happening frame by frame. This shows...
Thank you, @BakeMyCake. I have tried playing with Debug.Break(), and the results are attached. Here is a more complete script for the stone...
Thanks, @r31o, for the suggestion. Unfortunately, it does not help. Tried different layers, but still having the same problem. Also, it may be a...
Attached. Thank you!
I have a fast moving object that should detect collision with the rectangular in the centre (a blast is seen). If the rectangular is not touched,...
Hi. I am creating a 3D project and what I want to achieve is to move an object by dragging a mouse along the z-axis from z-position of -12 to -16...