A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Echo, spend some hours but I solved the problem. I'm instantiating like you said, and using rigidbody.AddRelativeForce, to use the relative force...
Is Smooth Move sprite's a good way to do the bullets? Or a super simple 3D model will be more lightweight? Ak47 bullets will be too small, that I...
Echo, I'm working in the projectiles system now. How would be the best way to make the shots always output from the hole of the gun? I'm using...
Just bought PlayMaker. And only because of Smooth Moves. If you haven't supported with a tutorial, I never would know how it work. Then, you can...
Right, but how I will program to rotate a bone? Can you explain me? Show some code?
Exactly, but how to do that? I can add a bone that can control all the weapon and arms, and then rotate. But how?
Mixing layers is awesome, then I can mix the beheading animations. Very good idea boys, thanks. Another thing, my Y Axis, will define the aim of...
The problem, is that the head needs to roll, bounce, around the scene. For example, if the character is flying with the jetpack, and get a head...
Echo, how is the best way to make my character lost the head, and make the head get rolling in the scene? Hide the texture of the head, and create...
About the boobs, I was just kidding. :) About 3D games, yes, Smooth Moves works perfectly. In my "project", I attached a Character Controller to...
I have passed 2 weeks studying how Mika Mobile made yours games. And passed trying to do the same, using the same method, animate in Maya. But,...
Hey Enigma, I was getting the same "thing" in the head of my character, but it stopped, and I dont know how. Echo17 answer will help me too. And,...
Hi there, I'm playing with Smooth Moves, and, when I create a character, it gets a enormous size, from the another things. Like, not in the normal...
Solved, but this is the correct way? if (Input.GetKeyDown(KeyCode.RightArrow)) { knight["Walk"].speed = 1.0f;...
How is the best way to turn the demo Knight left and right? if (Input.GetKeyDown(KeyCode.RightArrow)) {...
If you was a girl, I would say that I love you! Another question, I'm newbie yet, sorry. Have some tutorial, to get your sample...
Hello echo17, I just bought the asset, by the Madness Sales. :) My unique question for now, is, I will have the updates of the asset, or I will...
Here is: https://github.com/nickbreslin/Griddy Click in ZIP button, and get the whole project. :)