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Considering that our terrain was being generated at run time via script, we definitely needed to edit the terrain data via script. The use case if...
So, we're trying to utilize the Heatmap plugin, but generating our own heat maps at run time with our data. We've been able to generate heat maps...
Sorry for the false alarm. Latest PUN from the asset store appears to build correctly. Asset Store doesn't seem to work properly with proxies......
@tobiass Sorry for the late reply. No, it doesn't appear to compile as I get errors. Assets/Photon Unity...
Is there any chance that PUN will be updated to compile on the Linux dev build of the Unity editor?
Hey can you elaborate on your implementation? I'm trying to do something similar and I'm a little lost when you reference using a render texture...
Alright, thanks for the help regarding this issue. I opted to consolidate it to the following: splat.texture = texture;...
I generated a completely new project from Unity 5.0.1p2, copied the bare essentials of the code and source data. Running it, the terrain still...
I don't see a slider or anything that will let me modify the smoothness for a texture... [ATTACH] All I am doing is setting a loaded image to the...
So, I recently upgraded to 5.0.1f1 from 5.0.0f4 and noticed that my terrain has a shiny layer has been added. All of the terrain tiles we use are...