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Update : it has been accepted in the Unity Issue Tracker, you can vote for it now :)...
Hey there, I just encounter something that feels like a bug. Let's say we have an empty struct : public struct EmptyStruct { } If we create...
Hi @p2b and @TreyK-47 indeed, with 0.14 Python and C# the second agent was stopping indefinitely. Then I switched to the master version of C# and...
Hey there, I wanted to give another shot at Unity ML Agents for multi agent turn based game and to start simply, I tried to make a simple...
Thanks you, it was not as easy as I expected, but it works :)
Hey there, I have a small setup with physics shapes and physics rigidbodies (auth components on gameobject) moving and nicely interacting in a...