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I'm currently looking to optimize our game a bit by using the Camera.layerCullDistances to cull some expensive foliage and effect layers. I have a...
Any news on potential OpenGL Core support? Sounds promising from some of the posts here! :)
Would love to try implementing this into our mac build as well. So is it GrassSurface.cginc that prevents this from working in OpenGL Core? Don't...
Hey everyone! Currently working on a project where the player uncovers the map as they move across the world. Almost like a fog of war kind of...